Code Story

Thursday, March 20, 2008


I have just discovered that Warzone 2100 is now an open source project under the title Warzone 2100 Resurrection Project.

I downloaded the Linux version and I am really impressed by the efforts of the team. They have done a great job. I wish them success and look forward to future versions.

The game was originally developed by Pumpkin Studios of Eidos Plc and featured the first ever PC 3D terrain engine I wrote back in 1995: iVi/S. Pumpkin Studios were also the first team to use my PC-based software engines. I think it was 1996-1997 when I gave them the first version. We had a lot of meetings going over the code together. It was good fun and I will resurrect some of these stories in due course.


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